RubiksBench
Can a language model solve a Rubik's Cube in one reply? Each model sees a scrambled cube as text and must write every move at once. No tools and no second try. Our engine plays the moves and checks the cube.
- Models
- 26
- Leader
- GPT-6 Astra
- Updated
- 2026-09-24
Scramble
| Model | Cubes | Solved | ||||
|---|---|---|---|---|---|---|
| GPT-6 Astraxhigh | 10/1074 moves | |||||
| GPT-5.6 Solxhigh | 7/10101 moves | |||||
| Claude Opus 5.5low | 5/1072 moves | |||||
| Claude Opus 5low | 4/1031 moves | |||||
| GPT-6 Solhigh | 2/1054 moves | |||||
| GPT-6 Lunahigh | 0/10 | |||||
| Gemini 3.1 Pro Previewlow | 0/10 | |||||
| Gemini 3.8 Flashlow | 0/10 | |||||
| Claude Sonnet 5low | 0/10 | |||||
| DeepSeek V4.1 Flashhigh | 0/10 | |||||
| Kimi K3low | 0/10 | |||||
| Provisional · fewer than 10 cubes · not a final score | ||||||
| GLM 5.3 FlashXlow | 2/972 moves | |||||
| Claude Fable 5.1max | 1/522 moves | |||||
| DeepSeek V4 Flash 0731low | 0/9 | |||||
| DeepSeek V4 Pro 0813low | 0/8 | |||||
| Qwen3.8 27Bxhigh | 0/8 | |||||
| GLM 5.3 Flashlow | 0/6 | |||||
| Qwen3.8 Flashlow | 0/4 | |||||
solvedwrong answerno answer (thought until its budget ran out)
* fewer than 10 cubes. A cube scrambled with 15 or more moves is as mixed as a cube can get, so longer scrambles add no difficulty.
- Input
- All 54 stickers of the cube, laid out as a flat map with each face labelled.
- Prompt
Show the prompt for cube 1 at 6 moves
This is the whole prompt, sent as the only message. There is no system message. Only the cube changes between cubes. Each model page shows the prompt for every cube.
Below is a scrambled Rubik's Cube, shown unfolded with all 6 faces visible. Each face is a 3x3 grid of stickers. Each letter names a sticker's color, using the face it belongs on when the cube is solved: U=White (Up), R=Red (Right), F=Green (Front), D=Yellow (Down), L=Orange (Left), B=Blue (Back). The diagram is laid out as follows: - The first 3 lines (indented) are the U (Up) face. - The next 3 lines each hold four space-separated 3-sticker groups. Left to right, these groups are the L (Left), F (Front), R (Right) and B (Back) faces. - The last 3 lines (indented) are the D (Down) face. Each face's rows and columns are oriented as they appear once the cube is folded up: - U: its first line is the row touching B, and its last line is the row touching F. - D: its first line is the row touching F, and its last line is the row touching B. - L, F, R and B: the first line of each is the row touching U. - Reading a line from left to right: U, F and D run from L to R; R runs from F to B; L runs from B to F; and B runs from R to L. U U F B U F L F R B D F U R F D L L D L R L L F U F B U R R D B D R R F U U D B B B U F D R R L B D L B D L Give the sequence of moves that returns this cube to a fully solved state (all 9 stickers on each face matching). Respond with only the move sequence in standard notation: a space-separated list of face letters (U, D, L, R, F, or B), each optionally followed by ' for a counterclockwise turn or 2 for a double turn. Do not copy any example — work out the actual sequence for the cube shown above. Do not include any explanation, commentary, or code.- Output
- One list of moves in standard notation. Nothing else is read.
- Check
- A cube counts as solved only when every sticker is back in place.
- Cubes
- Every model gets the same 10 cubes at each scramble length, in the same order.
- Effort
- Many models let you set how long they think. The board shows each model at its best measured setting. Tick "every effort setting" to see the rest.
- Moves
- Average length of the correct answers. A 6-move scramble can be solved in about 7 moves.